

- RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING UPDATE
- RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING FULL
- RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING SOFTWARE
- RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING PS4
I tried it on other games to see if it was a controller based issue, and even on completely random games it worked.

The controller is a wired 3rd party xbox 360 controller. The rest of the time the controller will swap ports, requiring it to be unplugged and replugged back in. The second option is pretty tame, as the controller gets confused and reassigns the control to player one, causing dropped inputs for less than half a second, which isn't usually too bad. There are essentially 3 outcomes every time I land an attack - usually nothing happens, and things go on as normal, ~70% of the time. It happens with all kinds of moves, including all jabs, aerials, strongs, specials, and even parrying. Originally posted by Genuine_Angus_B33F:Hey, kind of a weird bug, but whenever I land an opponent there's a chance my controller swaps ports.

NOTE: Replaced with a more accurate image, fixing an error. I would appreciate having this fixed in a future update.Īnd an actual image of the controller and buttons: However, with the 3.4 version of the adapter, Button 0 is now the A button, meaning I can't assign anything to the A button because the game still thinks that the A button is actually START. Earlier versions of Raphnet's Gamecube-to-USB adapter (which have been implemented in Rivals of Aether already) assumed that Button 0 was START.
RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING UPDATE
I personally recommend setting up support for this controller with the default setting in mind.ħ: X Button (GameCube) or Bottom C Button (N64)Ĩ: Y Button (GameCube) or Left C Button (N64)Īlso, an in-game option to adjust analog trigger sensitivity would be nice.ĮDIT: Just clarifying that, as of the latest update on December 2, 2017, I still cannot use this controller properly.
RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING FULL
R (0 to 1): Analog L Button (GameCube only)ĪNALOG TRIGGER INFO: RaphNet has a manager application for the adapter, with two checkboxes: "GC Full range sliders (non-centered)" and "GC Inverted triggers".įull-range sliders and Inverted triggers: (1 to -1) Z (0 to 1): Analog R Button (GameCube only) Most of these buttons are the same whether a GameCube or N64 controller is connected to the adapter, but exceptions will be noted. I'm letting you guys know that the latest version of RaphNet's GCN/N64 to USB adapter rearranged the buttons since the first version.
RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING SOFTWARE
You shouldn't need any external software aside from whatever is needed for your computer to recognize the controller. The game natively recognizes Dinput controllers now as long as your PC recognizes them. You don't need x360ce for gamecube controllers with Rivals. when it's not plugged in (like the WiiU adapter.), send a screenshot of both. Also, if the values for the nonexistent controllers are different when the adapter is plugged in vs.
RIVALS OF AETHER GAMECUBE CONTROLLER NOT WORKING PS4
After you have all the information, please make a diagram like this and post it here with as many details about the controller as possible.Īlso, if you have an adapter that considers empty slots as active controllers (like the WiiU adapter), please post a screenshot of the application like this one where we only have an Xbox360 and PS4 controller plugged in, but it detects 4 gamecube controllers. You should be able to get all of this information by pressing buttons and pulling triggers while the application is running.
